Seeing the preview for this movie, I very much expected a kids movie. My goodness was it so much more.
It was so touching. Heart warming. Family friendly yes, but so much more than kids would catch onto. Enough to keep the wee ones attention so a parent is able to see a movie that's more than purely for kids.
Showing everyone that dreams are meant to be chased, hard work will be needed to get there, and no matter what life throws at you that doesn't mean you should give up.
A must see.
Been out of the blogosphere a while. Old spot needed a revamp, so here goes Volume III.
I'll write a little bit here and there; want to try it a weekly thing. I always touch on sports, when what I follow's playing. But there's more to me than just that.
Any curiosities or rants you want to hear? Make sure to drop me a message on Twitter or Facebook!
May 25, 2017
May 4, 2017
Pokémon Stop
And so bad decisions start rolling through. I get the whole, "stopping bots" and stuff. But... limiting trainers to a certain number of catches per 24 hour period?
Niantic has started to roll through this change to game play. Where trainers can only make 500 catches per 24 hours. There's no counter; thing to tell you how close you are. So to those of us who play legitimately, spin the PokéStops to earn the Pokéballs, and catch all we can because we need one million experience points to get to the next level... this is a big kick in the grobs. And that if you go past their limiter, you're penalized to 200 catches a day for a bit. *sigh* If we hit 500... how will lowering out limit help?
Niantic has made some questionable decisions. I understand the meaning behind some of them, even when annoying. But there comes a point when it becomes frustrating. Especially to those who are pressing to level up and the exceedingly large amounts of experience points are needed.
This really need to be thought through. If there are only so many ways to earn experience, limiting and penalizing players for taking all those possible ways is wrong.
Niantic has started to roll through this change to game play. Where trainers can only make 500 catches per 24 hours. There's no counter; thing to tell you how close you are. So to those of us who play legitimately, spin the PokéStops to earn the Pokéballs, and catch all we can because we need one million experience points to get to the next level... this is a big kick in the grobs. And that if you go past their limiter, you're penalized to 200 catches a day for a bit. *sigh* If we hit 500... how will lowering out limit help?
Niantic has made some questionable decisions. I understand the meaning behind some of them, even when annoying. But there comes a point when it becomes frustrating. Especially to those who are pressing to level up and the exceedingly large amounts of experience points are needed.
This really need to be thought through. If there are only so many ways to earn experience, limiting and penalizing players for taking all those possible ways is wrong.
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